gtk.gesture_rotate

Module for [GestureRotate] class

Types 3

#GtkGestureRotate is a #GtkGesture implementation able to recognize 2-finger rotations, whenever the angle between both handled sequences changes, the #GtkGestureRotate::angle-changed signal is emitted.

Methods
GType _gType() @property
GestureRotate self()Returns `this`, for use in `with` statements.
GestureRotateGidBuilder builder()Get builder for [gtk.gesture_rotate.GestureRotate] Returns: New builder object
double getAngleDelta()If gesture is active, this function returns the angle difference in radians since the gesture was first recognized. If gesture is not active, 0 is returned. Returns: the angle delta in radians
gulong connectAngleChanged(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == double))) && (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] == double))) && (Parameters!T.length < 3 || (ParameterStorageClassTuple!T[2] == ParameterStorageClass.none && is(Parameters!T[2] : gtk.gesture_rotate.GestureRotate))) && Parameters!T.length < 4)Connect to `AngleChanged` signal.
Constructors
this(void * ptr, Flag!"Take" take)
this(gtk.widget.Widget widget)Returns a newly created #GtkGesture that recognizes 2-touch rotation gestures.

Fluent builder for [gtk.gesture_rotate.GestureRotate]