pango.coverage
Module for [Coverage] class
Types 3
A [pango.coverage.Coverage] structure is a map from Unicode characters to [pango.types.CoverageLevel] values.
It is often necessary in Pango to determine if a particular font can represent a particular character, and also how well it can represent that character. The [pango.coverage.Coverage] is a data structure that is used to represent that information. It is an opaque structure with no public fields.
Methods
CoverageGidBuilder builder()Get builder for [pango.coverage.Coverage] Returns: New builder objectpango.coverage.Coverage fromBytes(ubyte[] bytes)Convert data generated from [pango.coverage.Coverage.toBytes] back to a [pango.coverage.Coverage].pango.coverage.Coverage copy()Copy an existing [pango.coverage.Coverage]. Returns: the newly allocated [pango.coverage.Coverage], with a reference count of one, which should be freed with [pango.coverage.Coverage.unref].pango.types.CoverageLevel get(int index)Determine whether a particular index is covered by coverage.void max(pango.coverage.Coverage other)Set the coverage for each index in coverage to be the max (better) value of the current coverage for the index and the coverage for the corresponding index in other.void set(int index, pango.types.CoverageLevel level)Modify a particular index within coveragevoid toBytes(out ubyte[] bytes)Convert a [pango.coverage.Coverage] structure into a flat binary format.