GLAreaGidBuilderImpl.hasDepthBuffer
T hasDepthBuffer(bool propval)Set hasDepthBuffer property.
Parameters
propval | If set to true the widget will allocate and enable a depth buffer for the target framebuffer. Setting this property will enable GL's depth testing as a side effect. If you don't need depth testing, you should call glDisable(GL_DEPTH_TEST) in your GtkGLArea::render handler. |
Returns
Builder instance for fluent chaining