Gesture.connectUpdate
gulong connectUpdate(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == void)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == gdk.event_sequence.EventSequence)))
&& (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] : gtk.gesture.Gesture)))
&& Parameters!T.length < 3)Connect to Update signal.
This signal is emitted whenever an event is handled while the gesture is recognized. sequence is guaranteed to pertain to the set of active touches.
Parameters
callback | signal callback delegate or function to connect void callback(gdk.event_sequence.EventSequence sequence, gtk.gesture.Gesture gesture) sequence the #GdkEventSequence that was updated (optional) gesture the instance the signal is connected to (optional) |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID