Gesture.connectCancel

gulong connectCancel(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == gdk.event_sequence.EventSequence))) && (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] : gtk.gesture.Gesture))) && Parameters!T.length < 3)

Connect to Cancel signal.

This signal is emitted whenever a sequence is cancelled. This usually happens on active touches when [gtk.event_controller.EventController.reset] is called on gesture (manually, due to grabs...), or the individual sequence was claimed by parent widgets' controllers (see [gtk.gesture.Gesture.setSequenceState]).

gesture must forget everything about sequence as a reaction to this signal.

Parameters

callbacksignal callback delegate or function to connect void callback(gdk.event_sequence.EventSequence sequence, gtk.gesture.Gesture gesture) sequence the #GdkEventSequence that was cancelled (optional) gesture the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID