gsk.path_builder

Module for [PathBuilder] class

Types 1

[gsk.path_builder.PathBuilder] is an auxiliary object for constructing [gsk.path.Path] objects.

A path is constructed like this:

GskPath *
construct_path (void)
{
 GskPathBuilder *builder;

 builder = gsk_path_builder_new ();

 // add contours to the path here

 return gsk_path_builder_free_to_path (builder);

Adding contours to the path can be done in two ways. The easiest option is to use the gsk_path_builder_add_* group of functions that add predefined contours to the current path, either common shapes like [gsk.path_builder.PathBuilder.addCircle] or by adding from other paths like [gsk.path_builder.PathBuilder.addPath].

The gsk_path_builder_add_* methods always add complete contours, and do not use or modify the current point.

The other option is to define each line and curve manually with the gsk_path_builder_*_to group of functions. You start with a call to [gsk.path_builder.PathBuilder.moveTo] to set the starting point and then use multiple calls to any of the drawing functions to move the pen along the plane. Once you are done, you can call [gsk.path_builder.PathBuilder.close] to close the path by connecting it back with a line to the starting point.

This is similar to how paths are drawn in Cairo.

Note that [gsk.path_builder.PathBuilder] will reduce the degree of added Bézier curves as much as possible, to simplify rendering.

Methods
void * _cPtr(Flag!"Dup" dup = No.Dup)
GType _gType() @property
PathBuilder self()Returns `this`, for use in `with` statements.
void addCairoPath(cairo.path.Path path)Adds a Cairo path to the builder.
void addCircle(graphene.point.Point center, float radius)Adds a circle with the center and radius.
void addLayout(pango.layout.Layout layout)Adds the outlines for the glyphs in layout to the builder.
void addPath(gsk.path.Path path)Appends all of path to the builder.
void addRect(graphene.rect.Rect rect)Adds rect as a new contour to the path built by the builder.
void addReversePath(gsk.path.Path path)Appends all of path to the builder, in reverse order.
void addRoundedRect(gsk.rounded_rect.RoundedRect rect)Adds rect as a new contour to the path built in self.
void addSegment(gsk.path.Path path, gsk.path_point.PathPoint start, gsk.path_point.PathPoint end)Adds to self the segment of path from start to end.
void arcTo(float x1, float y1, float x2, float y2)Adds an elliptical arc from the current point to x3, y3 with x1, y1 determining the tangent directions.
void close()Ends the current contour with a line back to the start point.
void conicTo(float x1, float y1, float x2, float y2, float weight)Adds a [conic curve](https://en.wikipedia.org/wiki/Non-uniformrationalB-spline) from the current point to x2, y2 with the given weight and x1, y1 as the control point.
void cubicTo(float x1, float y1, float x2, float y2, float x3, float y3)Adds a [cubic Bézier curve](https://en.wikipedia.org/wiki/B`C3``A9zier_curve`) from the current point to x3, y3 with x1, y1 and x2, y2 as the control points.
graphene.point.Point getCurrentPoint()Gets the current point.
void htmlArcTo(float x1, float y1, float x2, float y2, float radius)Implements arc-to according to the HTML Canvas spec.
void lineTo(float x, float y)Draws a line from the current point to `x`, `y` and makes it the new current point.
void moveTo(float x, float y)Starts a new contour by placing the pen at `x`, `y`.
void quadTo(float x1, float y1, float x2, float y2)Adds a [quadratic Bézier curve](https://en.wikipedia.org/wiki/B`C3``A9zier_curve`) from the current point to x2, y2 with x1, y1 as the control point.
void relArcTo(float x1, float y1, float x2, float y2)Adds an elliptical arc from the current point to x3, y3 with x1, y1 determining the tangent directions.
void relConicTo(float x1, float y1, float x2, float y2, float weight)Adds a [conic curve](https://en.wikipedia.org/wiki/Non-uniformrationalB-spline) from the current point to x2, y2 with the given weight and x1, y1 as the control point.
void relCubicTo(float x1, float y1, float x2, float y2, float x3, float y3)Adds a [cubic Bézier curve](https://en.wikipedia.org/wiki/B`C3``A9zier_curve`) from the current point to x3, y3 with x1, y1 and x2, y2 as the control points.
void relHtmlArcTo(float x1, float y1, float x2, float y2, float radius)Implements arc-to according to the HTML Canvas spec.
void relLineTo(float x, float y)Draws a line from the current point to a point offset from it by `x`, `y` and makes it the new current point.
void relMoveTo(float x, float y)Starts a new contour by placing the pen at `x`, `y` relative to the current point.
void relQuadTo(float x1, float y1, float x2, float y2)Adds a [quadratic Bézier curve](https://en.wikipedia.org/wiki/B`C3``A9zier_curve`) from the current point to x2, y2 with x1, y1 the control point.
void relSvgArcTo(float rx, float ry, float xAxisRotation, bool largeArc, bool positiveSweep, float x, float y)Implements arc-to according to the SVG spec.
void svgArcTo(float rx, float ry, float xAxisRotation, bool largeArc, bool positiveSweep, float x, float y)Implements arc-to according to the SVG spec.
gsk.path.Path toPath()Creates a new [gsk.path.Path] from the given builder.
Constructors
this(void * ptr, Flag!"Take" take)
this()Create a new [gsk.path_builder.PathBuilder] object.