gio.task
Module for [Task] class
Types 3
A [gio.task.Task] represents and manages a cancellable ‘task’.
Asynchronous operations
The most common usage of [gio.task.Task] is as a [gio.async_result.AsyncResult], to manage data during an asynchronous operation. You call [gio.task.Task.new_] in the ‘start’ method, followed by [gio.task.Task.setTaskData] and the like if you need to keep some additional data associated with the task, and then pass the task object around through your asynchronous operation. Eventually, you will call a method such as [gio.task.Task.returnPointer] or [gio.task.Task.returnError], which will save the value you give it and then invoke the task’s callback function in the thread-default main context (see [glib.main_context.MainContext.pushThreadDefault]) where it was created (waiting until the next iteration of the main loop first, if necessary). The caller will pass the [gio.task.Task] back to the operation’s finish function (as a [gio.async_result.AsyncResult]), and you can use [gio.task.Task.propagatePointer] or the like to extract the return value.
Using [gio.task.Task] requires the thread-default [glib.main_context.MainContext] from when the [gio.task.Task] was constructed to be running at least until the task has completed and its data has been freed.
If a [gio.task.Task] has been constructed and its callback set, it is an error to not call g_task_return_*() on it. GLib will warn at runtime if this happens (since 2.76).
Here is an example for using [gio.task.Task] as a [gio.async_result.AsyncResult]:
typedef struct {
CakeFrostingType frosting;
char *message;
} DecorationData;
static void
decoration_data_free (DecorationData *decoration)
{
g_free (decoration->message);
g_slice_free (DecorationData, decoration);
}
static void
baked_cb (Cake *cake,
gpointer user_data)
{
GTask *task = user_data;
DecorationData *decoration = g_task_get_task_data (task);
GError *error = NULL;
if (cake == NULL)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_NO_FLOUR,
"Go to the supermarket");
g_object_unref (task);
return;
}
if (!cake_decorate (cake, decoration->frosting, decoration->message, &error))
{
g_object_unref (cake);
// g_task_return_error() takes ownership of error
g_task_return_error (task, error);
g_object_unref (task);
return;
}
g_task_return_pointer (task, cake, g_object_unref);
g_object_unref (task);
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GTask *task;
DecorationData *decoration;
Cake *cake;
task = g_task_new (self, cancellable, callback, user_data);
if (radius < 3)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_TOO_SMALL,
"%ucm radius cakes are silly",
radius);
g_object_unref (task);
return;
}
cake = _baker_get_cached_cake (self, radius, flavor, frosting, message);
if (cake != NULL)
{
// _baker_get_cached_cake() returns a reffed cake
g_task_return_pointer (task, cake, g_object_unref);
g_object_unref (task);
return;
}
decoration = g_slice_new (DecorationData);
decoration->frosting = frosting;
decoration->message = g_strdup (message);
g_task_set_task_data (task, decoration, (GDestroyNotify) decoration_data_free);
_baker_begin_cake (self, radius, flavor, cancellable, baked_cb, task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}Chained asynchronous operations
[gio.task.Task] also tries to simplify asynchronous operations that internally chain together several smaller asynchronous operations. [gio.task.Task.getCancellable], [gio.task.Task.getContext], and [gio.task.Task.getPriority] allow you to get back the task’s [gio.cancellable.Cancellable], [glib.main_context.MainContext], and
I/O prioritywhen starting a new subtask, so you don’t have to keep track of them yourself. [gio.task.Task.attachSource] simplifies the case of waiting for a source to fire (automatically using the correct [glib.main_context.MainContext] and priority).
Here is an example for chained asynchronous operations:
typedef struct {
Cake *cake;
CakeFrostingType frosting;
char *message;
} BakingData;
static void
decoration_data_free (BakingData *bd)
{
if (bd->cake)
g_object_unref (bd->cake);
g_free (bd->message);
g_slice_free (BakingData, bd);
}
static void
decorated_cb (Cake *cake,
GAsyncResult *result,
gpointer user_data)
{
GTask *task = user_data;
GError *error = NULL;
if (!cake_decorate_finish (cake, result, &error))
{
g_object_unref (cake);
g_task_return_error (task, error);
g_object_unref (task);
return;
}
// baking_data_free() will drop its ref on the cake, so we have to
// take another here to give to the caller.
g_task_return_pointer (task, g_object_ref (cake), g_object_unref);
g_object_unref (task);
}
static gboolean
decorator_ready (gpointer user_data)
{
GTask *task = user_data;
BakingData *bd = g_task_get_task_data (task);
cake_decorate_async (bd->cake, bd->frosting, bd->message,
g_task_get_cancellable (task),
decorated_cb, task);
return G_SOURCE_REMOVE;
}
static void
baked_cb (Cake *cake,
gpointer user_data)
{
GTask *task = user_data;
BakingData *bd = g_task_get_task_data (task);
GError *error = NULL;
if (cake == NULL)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_NO_FLOUR,
"Go to the supermarket");
g_object_unref (task);
return;
}
bd->cake = cake;
// Bail out now if the user has already cancelled
if (g_task_return_error_if_cancelled (task))
{
g_object_unref (task);
return;
}
if (cake_decorator_available (cake))
decorator_ready (task);
else
{
GSource *source;
source = cake_decorator_wait_source_new (cake);
// Attach @source to @task’s GMainContext and have it call
// decorator_ready() when it is ready.
g_task_attach_source (task, source, decorator_ready);
g_source_unref (source);
}
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
gint priority,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GTask *task;
BakingData *bd;
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_priority (task, priority);
bd = g_slice_new0 (BakingData);
bd->frosting = frosting;
bd->message = g_strdup (message);
g_task_set_task_data (task, bd, (GDestroyNotify) baking_data_free);
_baker_begin_cake (self, radius, flavor, cancellable, baked_cb, task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}Asynchronous operations from synchronous ones
You can use [gio.task.Task.runInThread] to turn a synchronous operation into an asynchronous one, by running it in a thread. When it completes, the result will be dispatched to the thread-default main context (see [glib.main_context.MainContext.pushThreadDefault]) where the [gio.task.Task] was created.
Running a task in a thread:
typedef struct {
guint radius;
CakeFlavor flavor;
CakeFrostingType frosting;
char *message;
} CakeData;
static void
cake_data_free (CakeData *cake_data)
{
g_free (cake_data->message);
g_slice_free (CakeData, cake_data);
}
static void
bake_cake_thread (GTask *task,
gpointer source_object,
gpointer task_data,
GCancellable *cancellable)
{
Baker *self = source_object;
CakeData *cake_data = task_data;
Cake *cake;
GError *error = NULL;
cake = bake_cake (baker, cake_data->radius, cake_data->flavor,
cake_data->frosting, cake_data->message,
cancellable, &error);
if (cake)
g_task_return_pointer (task, cake, g_object_unref);
else
g_task_return_error (task, error);
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
CakeData *cake_data;
GTask *task;
cake_data = g_slice_new (CakeData);
cake_data->radius = radius;
cake_data->flavor = flavor;
cake_data->frosting = frosting;
cake_data->message = g_strdup (message);
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_run_in_thread (task, bake_cake_thread);
g_object_unref (task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}Adding cancellability to uncancellable tasks
Finally, [gio.task.Task.runInThread] and [gio.task.Task.runInThreadSync] can be used to turn an uncancellable operation into a cancellable one. If you call [gio.task.Task.setReturnOnCancel], passing TRUE, then if the task’s [gio.cancellable.Cancellable] is cancelled, it will return control back to the caller immediately, while allowing the task thread to continue running in the background (and simply discarding its result when it finally does finish). Provided that the task thread is careful about how it uses locks and other externally-visible resources, this allows you to make ‘GLib-friendly’ asynchronous and cancellable synchronous variants of blocking APIs.
Cancelling a task:
static void
bake_cake_thread (GTask *task,
gpointer source_object,
gpointer task_data,
GCancellable *cancellable)
{
Baker *self = source_object;
CakeData *cake_data = task_data;
Cake *cake;
GError *error = NULL;
cake = bake_cake (baker, cake_data->radius, cake_data->flavor,
cake_data->frosting, cake_data->message,
&error);
if (error)
{
g_task_return_error (task, error);
return;
}
// If the task has already been cancelled, then we don’t want to add
// the cake to the cake cache. Likewise, we don’t want to have the
// task get cancelled in the middle of updating the cache.
// g_task_set_return_on_cancel() will return %TRUE here if it managed
// to disable return-on-cancel, or %FALSE if the task was cancelled
// before it could.
if (g_task_set_return_on_cancel (task, FALSE))
{
// If the caller cancels at this point, their
// GAsyncReadyCallback won’t be invoked until we return,
// so we don’t have to worry that this code will run at
// the same time as that code does. But if there were
// other functions that might look at the cake cache,
// then we’d probably need a GMutex here as well.
baker_add_cake_to_cache (baker, cake);
g_task_return_pointer (task, cake, g_object_unref);
}
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
CakeData *cake_data;
GTask *task;
cake_data = g_slice_new (CakeData);
...
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_set_return_on_cancel (task, TRUE);
g_task_run_in_thread (task, bake_cake_thread);
}
Cake *
baker_bake_cake_sync (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GError **error)
{
CakeData *cake_data;
GTask *task;
Cake *cake;
cake_data = g_slice_new (CakeData);
...
task = g_task_new (self, cancellable, NULL, NULL);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_set_return_on_cancel (task, TRUE);
g_task_run_in_thread_sync (task, bake_cake_thread);
cake = g_task_propagate_pointer (task, error);
g_object_unref (task);
return cake;
}Porting from [gio.simple_async_result.SimpleAsyncResult]
[gio.task.Task]’s API attempts to be simpler than [gio.simple_async_result.SimpleAsyncResult]’s in several ways:
- You can save task-specific data with [gio.task.Task.setTaskData], and
retrieve it later with [gio.task.Task.getTaskData]. This replaces the abuse of [gio.simple_async_result.SimpleAsyncResult.setOpResGpointer] for the same purpose with [gio.simple_async_result.SimpleAsyncResult].
- In addition to the task data, [gio.task.Task] also keeps track of the
and [glib.main_context.MainContext] associated with the task, so tasks that consist of a chain of simpler asynchronous operations will have easy access to those values when starting each sub-task.
- [gio.task.Task.returnErrorIfCancelled] provides simplified
handling for cancellation. In addition, cancellation overrides any other [gio.task.Task] return value by default, like [gio.simple_async_result.SimpleAsyncResult] does when [gio.simple_async_result.SimpleAsyncResult.setCheckCancellable] is called. (You can use [gio.task.Task.setCheckCancellable] to turn off that behavior.) On the other hand, [gio.task.Task.runInThread] guarantees that it will always run your task_func, even if the task’s [gio.cancellable.Cancellable] is already cancelled before the task gets a chance to run; you can start your task_func with a [gio.task.Task.returnErrorIfCancelled] check if you need the old behavior.
- The ‘return’ methods (eg, [gio.task.Task.returnPointer])
automatically cause the task to be ‘completed’ as well, and there is no need to worry about the ‘complete’ vs ‘complete in idle’ distinction. ([gio.task.Task] automatically figures out whether the task’s callback can be invoked directly, or if it needs to be sent to another [glib.main_context.MainContext], or delayed until the next iteration of the current [glib.main_context.MainContext].)
- The ‘finish’ functions for [gio.task.Task] based operations are generally
much simpler than [gio.simple_async_result.SimpleAsyncResult] ones, normally consisting of only a single call to [gio.task.Task.propagatePointer] or the like. Since [gio.task.Task.propagatePointer] ‘steals’ the return value from the [gio.task.Task], it is not necessary to juggle pointers around to prevent it from being freed twice.
- With [gio.simple_async_result.SimpleAsyncResult], it was common to call
[gio.simple_async_result.SimpleAsyncResult.propagateError] from the _finish() wrapper function, and have virtual method implementations only deal with successful returns. This behavior is deprecated, because it makes it difficult for a subclass to chain to a parent class’s async methods. Instead, the wrapper function should just be a simple wrapper, and the virtual method should call an appropriate g_task_propagate_ function. Note that wrapper methods can now use [gio.async_result.AsyncResult.legacyPropagateError] to do old-style [gio.simple_async_result.SimpleAsyncResult] error-returning behavior, and [gio.async_result.AsyncResult.isTagged] to check if a result is tagged as having come from the _async() wrapper function (for ‘short-circuit’ results, such as when passing 0 to [gio.input_stream.InputStream.readAsync]).
Thread-safety considerations
Due to some infelicities in the API design, there is a thread-safety concern that users of [gio.task.Task] have to be aware of:
If the main thread drops its last reference to the source object or the task data before the task is finalized, then the finalizers of these objects may be called on the worker thread.
This is a problem if the finalizers use non-threadsafe API, and can lead to hard-to-debug crashes. Possible workarounds include:
- Clear task data in a signal handler for
notify::completed - Keep iterating a main context in the main thread and defer
dropping the reference to the source object to that main context when the task is finalized
TaskGidBuilder builder()Get builder for [gio.task.Task] Returns: New builder objectbool completed() @propertyGet `completed` property. Returns: Whether the task has completed, meaning its callback (if set) has been invoked.bool isValid(gio.async_result.AsyncResult result, gobject.object.ObjectWrap sourceObject = null)Checks that result is a #GTask, and that sourceobject is its source object (or that sourceobject is null and result has no source object). This can be used in greturnif_fail() checks.void reportError(gobject.object.ObjectWrap sourceObject, gio.types.AsyncReadyCallback callback, void * sourceTag, glib.error.ErrorWrap error)Creates a #GTask and then immediately calls [gio.task.Task.returnError] on it. Use this in the wrapper function of an asynchronous method when you want to avoid even calling the virtual method. You...gio.cancellable.Cancellable getCancellable()Gets task's #GCancellable Returns: task's #GCancellablebool getCheckCancellable()Gets task's check-cancellable flag. See [gio.task.Task.setCheckCancellable] for more details. Returns:bool getCompleted()Gets the value of #GTask:completed. This changes from false to true after the task’s callback is invoked, and will return false if called from inside the callback. Returns: true if the task has c...glib.main_context.MainContext getContext()Gets the #GMainContext that task will return its result in (that is, the context that was the [thread-default main context][g-main-context-push-thread-default] at the point when task was created).string getName()Gets task’s name. See [gio.task.Task.setName]. Returns: task’s name, or nullint getPriority()Gets task's priority Returns: task's prioritybool getReturnOnCancel()Gets task's return-on-cancel flag. See [gio.task.Task.setReturnOnCancel] for more details. Returns:gobject.object.ObjectWrap getSourceObject()Gets the source object from task. Like [gio.async_result.AsyncResult.getSourceObject], but does not ref the object. Returns: task's source object, or nullvoid * getSourceTag()Gets task's source tag. See [gio.task.Task.setSourceTag]. Returns: task's source tagvoid * getTaskData()Gets task's `taskdata`. Returns: task's `taskdata`.bool hadError()Tests if task resulted in an error. Returns: true if the task resulted in an error, false otherwise.bool propagateBoolean()Gets the result of task as a #gboolean.ptrdiff_t propagateInt()Gets the result of task as an integer (#gssize).void * propagatePointer()Gets the result of task as a pointer, and transfers ownership of that value to the caller.bool propagateValue(out gobject.value.Value value)Gets the result of task as a #GValue, and transfers ownership of that value to the caller. As with [gio.task.Task.returnValue], this is a generic low-level method; [gio.task.Task.propagatePointer] ...void returnBoolean(bool result)Sets task's result to result and completes the task (see [gio.task.Task.returnPointer] for more discussion of exactly what this means).void returnError(glib.error.ErrorWrap error)Sets task's result to error (which task assumes ownership of) and completes the task (see [gio.task.Task.returnPointer] for more discussion of exactly what this means).bool returnErrorIfCancelled()Checks if task's #GCancellable has been cancelled, and if so, sets task's error accordingly and completes the task (see [gio.task.Task.returnPointer] for more discussion of exactly what this means)...void returnInt(ptrdiff_t result)Sets task's result to result and completes the task (see [gio.task.Task.returnPointer] for more discussion of exactly what this means).void returnNewErrorLiteral(glib.types.Quark domain, int code, string message)Sets task’s result to a new [glib.error.ErrorWrap] created from domain, code, message and completes the task.void returnPointer(void * result = null, glib.types.DestroyNotify resultDestroy = null)Sets task's result to result and completes the task. If result is not null, then result_destroy will be used to free result if the caller does not take ownership of it with [gio.task.Task.propagate...void returnValue(gobject.value.Value result = null)Sets task's result to result (by copying it) and completes the task.void runInThread(gio.types.TaskThreadFunc taskFunc)Runs taskfunc in another thread. When taskfunc returns, task's #GAsyncReadyCallback will be invoked in task's #GMainContext.void runInThreadSync(gio.types.TaskThreadFunc taskFunc)Runs taskfunc in another thread, and waits for it to return or be cancelled. You can use [gio.task.Task.propagatePointer], etc, afterward to get the result of taskfunc.void setCheckCancellable(bool checkCancellable)Sets or clears task's check-cancellable flag. If this is true (the default), then [gio.task.Task.propagatePointer], etc, and [gio.task.Task.hadError] will check the task's #GCancellable first, and ...void setName(string name = null)Sets task’s name, used in debugging and profiling. The name defaults to null.void setPriority(int priority)Sets task's priority. If you do not call this, it will default to [glib.types.PRIORITY_DEFAULT].bool setReturnOnCancel(bool returnOnCancel)Sets or clears task's return-on-cancel flag. This is only meaningful for tasks run via [gio.task.Task.runInThread] or [gio.task.Task.runInThreadSync].void setSourceTag(void * sourceTag = null)Sets task's source tag.void setStaticName(string name = null)Sets task’s name, used in debugging and profiling.void setTaskData(void * taskData = null, glib.types.DestroyNotify taskDataDestroy = null)Sets task's task data (freeing the existing task data, if any).this(gobject.object.ObjectWrap sourceObject = null, gio.cancellable.Cancellable cancellable = null, gio.types.AsyncReadyCallback callback = null)Creates a #GTask acting on source_object, which will eventually be used to invoke callback in the current [thread-default main context][g-main-context-push-thread-default].