gio.datagram_based

Module for [DatagramBased] interface

Types 2

interfaceDatagramBased

Interface for socket-like objects with datagram semantics.

A [gio.datagram_based.DatagramBased] is a networking interface for representing datagram-based communications. It is a more or less direct mapping of the core parts of the BSD socket API in a portable GObject interface. It is implemented by [gio.socket.Socket], which wraps the UNIX socket API on UNIX and winsock2 on Windows.

[gio.datagram_based.DatagramBased] is entirely platform independent, and is intended to be used alongside higher-level networking APIs such as [gio.iostream.IOStream].

It uses vectored scatter/gather I/O by default, allowing for many messages to be sent or received in a single call. Where possible, implementations of the interface should take advantage of vectored I/O to minimise processing or system calls. For example, [gio.socket.Socket] uses recvmmsg() and sendmmsg() where possible. Callers should take advantage of scatter/gather I/O (the use of multiple buffers per message) to avoid unnecessary copying of data to assemble or disassemble a message.

Each [gio.datagram_based.DatagramBased] operation has a timeout parameter which may be negative for blocking behaviour, zero for non-blocking behaviour, or positive for timeout behaviour. A blocking operation blocks until finished or there is an error. A non-blocking operation will return immediately with a [gio.types.IOErrorEnum.WouldBlock] error if it cannot make progress. A timeout operation will block until the operation is complete or the timeout expires; if the timeout expires it will return what progress it made, or [gio.types.IOErrorEnum.TimedOut] if no progress was made. To know when a call would successfully run you can call [gio.datagram_based.DatagramBased.conditionCheck] or [gio.datagram_based.DatagramBased.conditionWait]. You can also use [gio.datagram_based.DatagramBased.createSource] and attach it to a [glib.main_context.MainContext] to get callbacks when I/O is possible.

When running a non-blocking operation applications should always be able to handle getting a [gio.types.IOErrorEnum.WouldBlock] error even when some other function said that I/O was possible. This can easily happen in case of a race condition in the application, but it can also happen for other reasons. For instance, on Windows a socket is always seen as writable until a write returns [gio.types.IOErrorEnum.WouldBlock].

As with [gio.socket.Socket], [gio.datagram_based.DatagramBased]s can be either connection oriented (for example, SCTP) or connectionless (for example, UDP). [gio.datagram_based.DatagramBased]s must be datagram-based, not stream-based. The interface does not cover connection establishment — use methods on the underlying type to establish a connection before sending and receiving data through the [gio.datagram_based.DatagramBased] API. For connectionless socket types the target/source address is specified or received in each I/O operation.

Like most other APIs in GLib, [gio.datagram_based.DatagramBased] is not inherently thread safe. To use a [gio.datagram_based.DatagramBased] concurrently from multiple threads, you must implement your own locking.

Methods
glib.types.IOCondition conditionCheck(glib.types.IOCondition condition)Checks on the readiness of datagrambased to perform operations. The operations specified in condition are checked for and masked against the currently-satisfied conditions on datagrambased. The res...
bool conditionWait(glib.types.IOCondition condition, long timeout, gio.cancellable.Cancellable cancellable = null)Waits for up to timeout microseconds for condition to become true on datagram_based. If the condition is met, true is returned.
glib.source.Source createSource(glib.types.IOCondition condition, gio.cancellable.Cancellable cancellable = null)Creates a #GSource that can be attached to a #GMainContext to monitor for the availability of the specified condition on the #GDatagramBased. The #GSource keeps a reference to the datagram_based.