fltk.images.pixmap
FLTK Pixmap Image Class
This module provides the Pixmap class that wraps FLTK's Fl_Pixmap. Pixmaps are color images stored in XPM (X PixMap) format, commonly used for icons and small graphics with transparency.
The Pixmap class provides:
- RAII-based resource management
- Construction from XPM format data
- Property-based access to dimensions
XPM Format: XPM (X PixMap) is a text-based color image format. It consists of an array of strings where:
- First string: "width height num_colors chars_per_pixel"
- Next num_colors strings: color definitions
- Remaining strings: pixel data rows
License
BSD-3-ClauseCopyright
Copyright © 2025 DDN (D Developer Network) Members
class Pixmap
Types 1
Color pixmap image in XPM format.
Pixmap images are useful for icons and small graphics that need color and transparency support. XPM format is text-based and easy to embed in source code.
Note
The XPM data passed to the constructor must remain valid
for the lifetime of the Pixmap object, as FLTK does not copy the data.
Example:
// XPM data for a simple 2x2 red/blue pattern
static immutable(char)*[] xpmData = [
"2 2 2 1", // 2x2, 2 colors, 1 char per pixel
"r c #FF0000", // 'r' = red
"b c #0000FF", // 'b' = blue
"rb", // row 1
"br" // row 2
];
auto pm = new Pixmap(xpmData);
if (pm.isValid) {
writefln("Created %dx%d pixmap", pm.width, pm.height);
}Fields
FltkPixmap _pixmapHandleconst(char) *[] _dataRefStore reference to data to prevent GC collectionMethods
Constructors
this(const(char) *[] data)Creates a pixmap from XPM data.this(const(char *) * data)Creates a pixmap from a raw pointer to XPM data.Destructors
~thisDestroys the pixmap and releases resources.