Sprite.this
this
(short width, short height, ushort atlasLeft, ushort atlasTop, Vec2 position = Vec2(), Hook hook = Hook.topLeft) @safe nothrow @nogcInitializes the sprite with the specified size, atlas position, and optional world position.
this
(short width, short height, ushort atlasLeft, ushort atlasTop, float x, float y, Hook hook = Hook.topLeft) @safe nothrow @nogcInitializes the sprite with the specified size, atlas position, and world position.
Initializes the sprite with the specified size, atlas position, and world position.