WebsocketConnection.connectPong
gulong connectPong(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == void)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == glib.bytes.Bytes)))
&& (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] : soup.websocket_connection.WebsocketConnection)))
&& Parameters!T.length < 3)Connect to Pong signal.
Emitted when we receive a Pong frame (solicited or unsolicited) from the peer.
As a convenience, the message data will always be null-terminated, but the NUL byte will not be included in the length count.
Parameters
callback | signal callback delegate or function to connect void callback(glib.bytes.Bytes message, soup.websocket_connection.WebsocketConnection websocketConnection) message the application data (if any) (optional) websocketConnection the instance the signal is connected to (optional) |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID