TextBuffer.deleteMark

void deleteMark(gtk.text_mark.TextMark mark)

Deletes mark, so that it’s no longer located anywhere in the buffer.

Removes the reference the buffer holds to the mark, so if you haven’t called [gobject.object.ObjectWrap.ref_] on the mark, it will be freed. Even if the mark isn’t freed, most operations on mark become invalid, until it gets added to a buffer again with [gtk.text_buffer.TextBuffer.addMark]. Use [gtk.text_mark.TextMark.getDeleted] to find out if a mark has been removed from its buffer.

The signalGtk.TextBuffer::mark-deleted signal will be emitted as notification after the mark is deleted.

Parameters

marka [gtk.text_mark.TextMark] in buffer