Snapshot.appendScaledTexture
void appendScaledTexture(gdk.texture.Texture texture, gsk.types.ScalingFilter filter, graphene.rect.Rect bounds)Creates a new render node drawing the texture into the given bounds and appends it to the current render node of snapshot.
In contrast to [gtk.snapshot.Snapshot.appendTexture], this function provides control about how the filter that is used when scaling.
Parameters
texture | the texture to render |
filter | the filter to use |
bounds | the bounds for the new node |