Gesture.connectUpdate
gulong connectUpdate(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == void)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == gdk.event_sequence.EventSequence)))
&& (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] : gtk.gesture.Gesture)))
&& Parameters!T.length < 3)Connect to Update signal.
Emitted whenever an event is handled while the gesture is recognized.
sequence is guaranteed to pertain to the set of active touches.
Parameters
callback | signal callback delegate or function to connect void callback(gdk.event_sequence.EventSequence sequence, gtk.gesture.Gesture gesture) sequence the [gdk.event_sequence.EventSequence] that was updated (optional) gesture the instance the signal is connected to (optional) |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID