DropControllerMotion.connectMotion

gulong connectMotion(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == double))) && (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] == double))) && (Parameters!T.length < 3 || (ParameterStorageClassTuple!T[2] == ParameterStorageClass.none && is(Parameters!T[2] : gtk.drop_controller_motion.DropControllerMotion))) && Parameters!T.length < 4)

Connect to Motion signal.

Emitted when the pointer moves inside the widget.

Parameters

callbacksignal callback delegate or function to connect void callback(double x, double y, gtk.drop_controller_motion.DropControllerMotion dropControllerMotion) x the x coordinate (optional) y the y coordinate (optional) dropControllerMotion the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID