CellRendererSpinner.pulse

uint pulse() @property

Get pulse property.

Returns

Pulse of the spinner. Increment this value to draw the next frame of the

spinner animation. Usually, you would update this value in a timeout.

By default, the [gtk.spinner.Spinner] widget draws one full cycle of the animation, consisting of 12 frames, in 750 milliseconds.

void pulse(uint propval) @property

Set pulse property.

Parameters

propvalPulse of the spinner. Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout. By default, the [gtk.spinner.Spinner] widget draws one full cycle of the animation, consisting of 12 frames, in 750 milliseconds.