CellLayout.addAttribute

void addAttribute(gtk.cell_renderer.CellRenderer cell, string attribute, int column)

Adds an attribute mapping to the list in cell_layout.

The column is the column of the model to get a value from, and the attribute is the property on cell to be set from that value. So for example if column 2 of the model contains strings, you could have the “text” attribute of a [gtk.cell_renderer_text.CellRendererText] get its values from column 2. In this context "attribute" and "property" are used interchangeably.

Parameters

cella [gtk.cell_renderer.CellRenderer]
attributea property on the renderer
columnthe column position on the model to get the attribute from