Window.setScreen
void setScreen(gdk.screen.Screen screen)Sets the #GdkScreen where the window is displayed; if the window is already mapped, it will be unmapped, and then remapped on the new screen.
Parameters
screen | a #GdkScreen. |
void setScreen(gdk.screen.Screen screen)Sets the #GdkScreen where the window is displayed; if the window is already mapped, it will be unmapped, and then remapped on the new screen.
screen | a #GdkScreen. |