Widget.connectUnmapEvent
gulong connectUnmapEvent(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == bool)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == gdk.event_any.EventAny)))
&& (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] : gtk.widget.Widget)))
&& Parameters!T.length < 3)Connect to UnmapEvent signal.
The ::unmap-event signal will be emitted when the widget's window is unmapped. A window is unmapped when it becomes invisible on the screen.
To receive this signal, the #GdkWindow associated to the widget needs to enable the #GDK_STRUCTURE_MASK mask. GDK will enable this mask automatically for all new windows.
Parameters
callback | signal callback delegate or function to connect bool callback(gdk.event_any.EventAny event, gtk.widget.Widget widget) event the #GdkEventAny which triggered this signal (optional) widget the instance the signal is connected to (optional) Returns true to stop other handlers from being invoked for the event. false to propagate the event further. |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID