Widget.connectProximityInEvent
gulong connectProximityInEvent(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == bool)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == gdk.event_proximity.EventProximity)))
&& (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] : gtk.widget.Widget)))
&& Parameters!T.length < 3)Connect to ProximityInEvent signal.
To receive this signal the #GdkWindow associated to the widget needs to enable the #GDK_PROXIMITY_IN_MASK mask.
This signal will be sent to the grab widget if there is one.
Parameters
callback | signal callback delegate or function to connect bool callback(gdk.event_proximity.EventProximity event, gtk.widget.Widget widget) event the #GdkEventProximity which triggered this signal. (optional) widget the instance the signal is connected to (optional) Returns true to stop other handlers from being invoked for the event. false to propagate the event further. |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID