Widget.connectDamageEvent
gulong connectDamageEvent(T)(T callback, Flag!"After" after = No.After) if (isCallable!T
&& is(ReturnType!T == bool)
&& (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == gdk.event_expose.EventExpose)))
&& (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] : gtk.widget.Widget)))
&& Parameters!T.length < 3)Connect to DamageEvent signal.
Emitted when a redirected window belonging to widget gets drawn into. The region/area members of the event shows what area of the redirected drawable was drawn into.
Parameters
callback | signal callback delegate or function to connect bool callback(gdk.event_expose.EventExpose event, gtk.widget.Widget widget) event the #GdkEventExpose event (optional) widget the instance the signal is connected to (optional) Returns true to stop other handlers from being invoked for the event. false to propagate the event further. |
after | Yes.After to execute callback after default handler, No.After to execute before (default) |
Returns
Signal ID