TextAppearance.drawBg

uint drawBg() @property

Get drawBg field.

Returns

Whether to use background-related values; this is

irrelevant for the values struct when in a tag, but is used for the composite values struct; it’s true if any of the tags being composited had background stuff set.

void drawBg(uint propval) @property

Set drawBg field.

Parameters

propvalWhether to use background-related values; this is irrelevant for the values struct when in a tag, but is used for the composite values struct; it’s true if any of the tags being composited had background stuff set.