and a suitable target for rich text is included, otherwise false.
SelectionData.targetsIncludeRichText
bool targetsIncludeRichText(gtk.text_buffer.TextBuffer buffer)Given a #GtkSelectionData object holding a list of targets, determines if any of the targets in targets can be used to provide rich text.
Parameters
buffer | a #GtkTextBuffer |
Returns
true if selection_data holds a list of targets,