target framebuffer.
GLArea.hasStencilBuffer
bool hasStencilBuffer() @propertyGet hasStencilBuffer property.
Returns
If set to true the widget will allocate and enable a stencil buffer for the
void hasStencilBuffer(bool propval) @propertySet hasStencilBuffer property.
Parameters
propval | If set to true the widget will allocate and enable a stencil buffer for the target framebuffer. |