EventControllerKey.connectKeyReleased

gulong connectKeyReleased(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == uint))) && (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] == uint))) && (Parameters!T.length < 3 || (ParameterStorageClassTuple!T[2] == ParameterStorageClass.none && is(Parameters!T[2] == gdk.types.ModifierType))) && (Parameters!T.length < 4 || (ParameterStorageClassTuple!T[3] == ParameterStorageClass.none && is(Parameters!T[3] : gtk.event_controller_key.EventControllerKey))) && Parameters!T.length < 5)

Connect to KeyReleased signal.

This signal is emitted whenever a key is released.

Parameters

callbacksignal callback delegate or function to connect void callback(uint keyval, uint keycode, gdk.types.ModifierType state, gtk.event_controller_key.EventControllerKey eventControllerKey) keyval the released key. (optional) keycode the raw code of the released key. (optional) state the bitmask, representing the state of modifier keys and pointer buttons. See #GdkModifierType. (optional) eventControllerKey the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID