EntryBuffer.connectInsertedText

gulong connectInsertedText(T)(T callback, Flag!"After" after = No.After) if (isCallable!T && is(ReturnType!T == void) && (Parameters!T.length < 1 || (ParameterStorageClassTuple!T[0] == ParameterStorageClass.none && is(Parameters!T[0] == uint))) && (Parameters!T.length < 2 || (ParameterStorageClassTuple!T[1] == ParameterStorageClass.none && is(Parameters!T[1] == string))) && (Parameters!T.length < 3 || (ParameterStorageClassTuple!T[2] == ParameterStorageClass.none && is(Parameters!T[2] : gtk.entry_buffer.EntryBuffer))) && Parameters!T.length < 4)

Connect to InsertedText signal.

This signal is emitted after text is inserted into the buffer.

Parameters

callbacksignal callback delegate or function to connect void callback(uint position, string chars, gtk.entry_buffer.EntryBuffer entryBuffer) position the position the text was inserted at. (optional) chars The text that was inserted. (optional) entryBuffer the instance the signal is connected to (optional)
afterYes.After to execute callback after default handler, No.After to execute before (default)

Returns

Signal ID