spinner animation. Usually, you would update this value in a timeout.
By default, the #GtkSpinner widget draws one full cycle of the animation, consisting of 12 frames, in 750 milliseconds.
uint pulse() @propertyGet pulse property.
spinner animation. Usually, you would update this value in a timeout.
By default, the #GtkSpinner widget draws one full cycle of the animation, consisting of 12 frames, in 750 milliseconds.
void pulse(uint propval) @propertySet pulse property.
propval | Pulse of the spinner. Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout. By default, the #GtkSpinner widget draws one full cycle of the animation, consisting of 12 frames, in 750 milliseconds. |