CellRendererProgressGidBuilderImpl.pulse

T pulse(int propval)

Set pulse property.

Parameters

propvalSetting this to a non-negative value causes the cell renderer to enter "activity mode", where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much. Each increment of the property causes the block to move by a little bit. To indicate that the activity has not started yet, set the property to zero. To indicate completion, set the property to G_MAXINT.

Returns

Builder instance for fluent chaining