CellLayout.addAttribute

void addAttribute(gtk.cell_renderer.CellRenderer cell, string attribute, int column)

Adds an attribute mapping to the list in cell_layout.

The column is the column of the model to get a value from, and the attribute is the parameter on cell to be set from the value. So for example if column 2 of the model contains strings, you could have the “text” attribute of a #GtkCellRendererText get its values from column 2.

Parameters

cella #GtkCellRenderer
attributean attribute on the renderer
columnthe column position on the model to get the attribute from