BindingSet.activate
bool activate(uint keyval, gdk.types.ModifierType modifiers, gobject.object.ObjectWrap object)Find a key binding matching keyval and modifiers within binding_set and activate the binding on object.
Parameters
keyval | key value of the binding |
modifiers | key modifier of the binding |
object | object to activate when binding found |
Returns
true if a binding was found and activated