AccelMap.lockPath
void lockPath(string accelPath)Locks the given accelerator path. If the accelerator map doesn’t yet contain an entry for accel_path, a new one is created.
Locking an accelerator path prevents its accelerator from being changed during runtime. A locked accelerator path can be unlocked by [gtk.accel_map.AccelMap.unlockPath]. Refer to [gtk.accel_map.AccelMap.changeEntry] for information about runtime accelerator changes.
If called more than once, accel_path remains locked until [gtk.accel_map.AccelMap.unlockPath] has been called an equivalent number of times.
Note that locking of individual accelerator paths is independent from locking the #GtkAccelGroup containing them. For runtime accelerator changes to be possible, both the accelerator path and its #GtkAccelGroup have to be unlocked.
Parameters
accelPath | a valid accelerator path |