by the frame and references to the frame instead of the buffer should be kept.
VideoCodecFrame.inputBuffer
gst.buffer.Buffer inputBuffer() @propertyGet inputBuffer field.
Returns
the input #GstBuffer that created this frame. The buffer is owned
void inputBuffer(gst.buffer.Buffer propval) @propertySet inputBuffer field.
Parameters
propval | the input #GstBuffer that created this frame. The buffer is owned by the frame and references to the frame instead of the buffer should be kept. |