GLSyncMeta.waitCpu
WaitCpuFuncType waitCpu() @propertyGet waitCpu field.
Returns
wait for the previously set sync point to pass from the CPU
void waitCpu(gstgl.glcontext.GLContext context)Perform a wait so that the sync point has passed from the CPU's perspective What that means, is that all GL operations changing CPU-visible data before the sync point are now visible.
Parameters
context | a #GstGLContext |