GLSyncMeta.waitCpu

WaitCpuFuncType waitCpu() @property

Get waitCpu field.

Returns

wait for the previously set sync point to pass from the CPU
void waitCpu(gstgl.glcontext.GLContext context)

Perform a wait so that the sync point has passed from the CPU's perspective What that means, is that all GL operations changing CPU-visible data before the sync point are now visible.

Parameters

contexta #GstGLContext