GLShader.setUniform3i
void setUniform3i(string name, int v0, int v1, int v2)Perform glUniform3i() for name on shader
Parameters
name | name of the uniform |
v0 | first value to set |
v1 | second value to set |
v2 | third value to set |
void setUniform3i(string name, int v0, int v1, int v2)Perform glUniform3i() for name on shader
name | name of the uniform |
v0 | first value to set |
v1 | second value to set |
v2 | third value to set |