GLShader.setUniform2i
void setUniform2i(string name, int v0, int v1)Perform glUniform2i() for name on shader
Parameters
name | name of the uniform |
v0 | first value to set |
v1 | second value to set |
void setUniform2i(string name, int v0, int v1)Perform glUniform2i() for name on shader
name | name of the uniform |
v0 | first value to set |
v1 | second value to set |