GLShader.setUniform2f
void setUniform2f(string name, float v0, float v1)Perform glUniform2f() for name on shader
Parameters
name | name of the uniform |
v0 | first value to set |
v1 | second value to set |
void setUniform2f(string name, float v0, float v1)Perform glUniform2f() for name on shader
name | name of the uniform |
v0 | first value to set |
v1 | second value to set |