[gstgl.types.GLTextureTarget.None] on failure
glValueGetTextureTargetMask
fn
gstgl.types.GLTextureTarget glValueGetTextureTargetMask(gobject.value.Value value)See [gstgl.global.glValueSetTextureTargetFromMask] for what entails a mask
Parameters
value | an initialized #GValue of type G_TYPE_STRING |
Returns
the mask of #GstGLTextureTarget's in value or