GLMemory.texId
uint texId() @propertyGet texId field.
Returns
the GL texture id for this memory
void texId(uint propval) @propertySet texId field.
Parameters
propval | the GL texture id for this memory |
uint texId() @propertyGet texId field.
void texId(uint propval) @propertySet texId field.
propval | the GL texture id for this memory |