GLFramebuffer.newWithDefaultDepth
gstgl.glframebuffer.GLFramebuffer newWithDefaultDepth(gstgl.glcontext.GLContext context, uint width, uint height)This function will internally create an OpenGL framebuffer object and must be called on context's OpenGL thread.
Parameters
context | a #GstGLContext |
width | width for the depth buffer |
height | for the depth buffer |
Returns
a new #GstGLFramebuffer with a depth buffer of width and height