GLDisplay.retrieveWindow

gstgl.glwindow.GLWindow retrieveWindow(void * data, glib.types.CompareFunc compareFunc)

Execute compare_func over the list of windows stored by display. The first argument to compare_func is the #GstGLWindow being checked and the second argument is data.

Parameters

datasome data to pass to compare_func
compareFunca comparison function to run

Returns

The first #GstGLWindow that causes a match

from compare_func