from compare_func
GLDisplay.findWindow
gstgl.glwindow.GLWindow findWindow(void * data, glib.types.CompareFunc compareFunc)Execute compare_func over the list of windows stored by display. The first argument to compare_func is the #GstGLWindow being checked and the second argument is data.
Parameters
data | some data to pass to compare_func |
compareFunc | a comparison function to run |
Returns
The first #GstGLWindow that causes a match
Deprecated
Use [gstgl.gldisplay.GLDisplay.retrieveWindow] instead.