GLContext.getProcAddressWithPlatform

void * getProcAddressWithPlatform(gstgl.types.GLPlatform contextType, gstgl.types.GLAPI glApi, string name)

Attempts to use the context_type specific GetProcAddress implementations to retrieve name.

See also [gstgl.glcontext.GLContext.getProcAddress].

Parameters

contextTypea #GstGLPlatform
glApia #GstGLAPI
namethe name of the function to retrieve

Returns

a function pointer for name, or null