GLBaseMemory.init_

void init_(gst.allocator.Allocator allocator, gst.memory.Memory parent, gstgl.glcontext.GLContext context, gst.allocation_params.AllocationParams params, size_t size, void * userData = null, glib.types.DestroyNotify notify = null)

Initializes mem with the required parameters

Parameters

allocatorthe #GstAllocator to initialize with
parentthe parent #GstMemory to initialize with
contextthe #GstGLContext to initialize with
paramsthe GstAllocationParams to initialize with
sizethe number of bytes to be allocated
userDatauser data to call notify with
notifya #GDestroyNotify