GLAllocationParams.this

this(size_t structSize = size_t.init, GstGLAllocationParamsFreeFunc free = GstGLAllocationParamsFreeFunc.init, uint allocFlags = uint.init, size_t allocSize = size_t.init, gstgl.glcontext.GLContext context = gstgl.glcontext.GLContext.init, GDestroyNotify notify = GDestroyNotify.init)

Create a glallocation_params.GLAllocationParams boxed type.

Parameters

structSizethe size of the struct (including and subclass data)
freea #GstGLAllocationParamsFreeFunc
allocFlagsallocation flags
allocSizethe allocation size
contexta #GstGLContext
notifya #GDestroyNotify
this(void * ptr, Flag!"Take" take)
No documentation available for this declaration.