ShaderArgsBuilder.setVec4
void setVec4(int idx, graphene.vec4.Vec4 value)Sets the value of the uniform idx.
The uniform must be of vec4 type.
Parameters
idx | index of the uniform |
value | value to set the uniform too |
void setVec4(int idx, graphene.vec4.Vec4 value)Sets the value of the uniform idx.
The uniform must be of vec4 type.
idx | index of the uniform |
value | value to set the uniform too |