ShaderArgsBuilder.setVec3
void setVec3(int idx, graphene.vec3.Vec3 value)Sets the value of the uniform idx.
The uniform must be of vec3 type.
Parameters
idx | index of the uniform |
value | value to set the uniform too |
void setVec3(int idx, graphene.vec3.Vec3 value)Sets the value of the uniform idx.
The uniform must be of vec3 type.
idx | index of the uniform |
value | value to set the uniform too |