ShaderArgsBuilder.setVec2
void setVec2(int idx, graphene.vec2.Vec2 value)Sets the value of the uniform idx.
The uniform must be of vec2 type.
Parameters
idx | index of the uniform |
value | value to set the uniform too |
void setVec2(int idx, graphene.vec2.Vec2 value)Sets the value of the uniform idx.
The uniform must be of vec2 type.
idx | index of the uniform |
value | value to set the uniform too |