RepeatNode.this

this(void * ptr, Flag!"Take" take)
No documentation available for this declaration.
this(graphene.rect.Rect bounds, gsk.render_node.RenderNode child, graphene.rect.Rect childBounds = null)

Creates a [gsk.render_node.RenderNode] that will repeat the drawing of child across the given bounds.

Parameters

boundsThe bounds of the area to be painted
childThe child to repeat
childBoundsThe area of the child to repeat or null to use the child's bounds

Returns

A new [gsk.render_node.RenderNode]