RenderNode.writeToFile
bool writeToFile(string filename)This function is equivalent to calling [gsk.render_node.RenderNode.serialize] followed by funcGLib.file_set_contents.
See those two functions for details on the arguments.
It is mostly intended for use inside a debugger to quickly dump a render node to a file for later inspection.
Parameters
filename | the file to save it to. |
Returns
true if saving was successful
Throws
[ErrorWrap]