InsetShadowNode.this

this(void * ptr, Flag!"Take" take)
No documentation available for this declaration.
this(gsk.rounded_rect.RoundedRect outline, gdk.rgba.RGBA color, float dx, float dy, float spread, float blurRadius)

Creates a [gsk.render_node.RenderNode] that will render an inset shadow into the box given by outline.

Parameters

outlineoutline of the region containing the shadow
colorcolor of the shadow
dxhorizontal offset of shadow
dyvertical offset of shadow
spreadhow far the shadow spreads towards the inside
blurRadiushow much blur to apply to the shadow

Returns

A new [gsk.render_node.RenderNode]